Files
test2/intern/cycles/kernel
Sergey Sharybin 58005e135b Cycles: Remove workaround in ShaderClosure
Since the aligned allocation of shader closures in OSL memory pool
this workaround is no longer needed.

Also put a comment which describes the desired layout of the structure
so array of shader closures is all nicely aligned.
2014-12-03 20:50:25 +05:00
..
2014-10-06 23:19:07 +02:00
2014-06-14 13:49:56 +02:00
2014-10-13 15:26:00 +02:00