5a0b50e0a63b5e34fd174c1b458aaebbe6e88766
View menu in animation and video editors are too different from each other and unorganized. Same operators appear in different places in different editors. That makes navigating them harder, because for example you expect framing operators at the bottom because they're at the bottom in graph editor, but they're at the top in Sequencer and 3D Viewport. It's important that ordering of operators match as well as possible, so that users can expect certain operators in certain places and dont spend time searching for buttons in messy menus. I tried to match ordering to 3D viewport menu as much as possible, and also to use separators right, so that grouping of items is logical and can be shareable between editors. This grouping also looks better and makes navigation easier, because it splits huge pile of toggles at the top of the menus in smaller chunks and puts operators between them, so they're esier to separate them in one glance. Split off from #116492 Pull Request: https://projects.blender.org/blender/blender/pulls/117162
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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