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test2/source
Philipp Oeser 5a8003091c Fix #123181: Sculpt Transform tools dont keep verts on the symmetry axis
From the user perspective, the transform tools in editmode and
sculptmode look like the same tools, the equal behavior could be
expected.

So now set vertices on the mirror axis (check with the same epsilon as
editmode transform) while transforming, replicating what
`mesh_transdata_mirror_apply` does.

Pull Request: https://projects.blender.org/blender/blender/pulls/123428
2024-06-20 15:41:23 +02:00
..
2024-06-17 19:35:51 +02:00