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test2/source
Clément Foucault 5ccc02277d Eevee: Improve material variation managment.
- Unify variations between default shaders and material shader.
- Only create default shader passes if needed.

Downside is that we have a big array of passes and shading grp in the vedata ... And it will double in size each time a new variation flag is added.
2017-06-22 03:51:06 +02:00
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2017-06-21 12:25:07 +02:00
2017-06-01 19:59:37 +02:00
2017-01-29 17:21:57 +03:00
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