Clément Foucault 5ccc02277d Eevee: Improve material variation managment.
- Unify variations between default shaders and material shader.
- Only create default shader passes if needed.

Downside is that we have a big array of passes and shading grp in the vedata ... And it will double in size each time a new variation flag is added.
2017-06-22 03:51:06 +02:00
2017-06-19 15:06:48 +10:00
2017-06-19 15:19:25 +02:00
2017-05-01 15:20:19 +02:00
2010-10-13 14:44:22 +00:00
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