5cee409d42ff33ce4f3d7fa98655867b2c84b701
The previous fix was not quite correct: * It would use the same wireframe/bbox check in viewport- and regular render * The duplicator loop in Blender Internal is more permissive now to avoid disabling wireframe duplicators, but this means we need to check is_object_hidden right before making render objects to ensure this still works.
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