5d1bea7ff51da392481fd256a0ba29d82fafdbb3
For quite a while, for edit mode mesh object evaluation we haven't put the evaluated edit mesh in the evaluated geometry set. I don't think the reason for that applies anymore. The code is much simpler if all the evaluated geometry is a consistent place, so just put it there, the same way as non-edit-mode evaluation. Pull Request: https://projects.blender.org/blender/blender/pulls/143896
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