Hans Goudey 5d1bea7ff5 Fix #143780: Bounds overlay ignores edit mesh
For quite a while, for edit mode mesh object evaluation we haven't
put the evaluated edit mesh in the evaluated geometry set. I don't
think the reason for that applies anymore. The code is much simpler
if all the evaluated geometry is a consistent place, so just put it there,
the same way as non-edit-mode evaluation.

Pull Request: https://projects.blender.org/blender/blender/pulls/143896
2025-08-04 16:04:04 +02:00
2025-08-04 15:58:37 +02:00
2023-12-08 13:28:13 +11:00
2025-07-10 12:48:33 +10:00

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