5f71b1edd5bfe71b95f668548c6f9b7cfcf03a17
Adds two new output modes to the CDT api which detect and remove holes. A hole is a face from which a ray shot to the outside intersects an even number of constraint edges, except we don't count constraint edges in the same connected region of faces, where a region is connected via non-constraint edges. These modes are useful for filling in outlines meant to represent text characters and the like. Original patch was from Erik Abrahamsson, modified by me to work with the "valid Bmesh" output type too. I also added tests for the new modes.
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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