Sean Kim 6181569a21 Refactor: Replace sparse mesh-sized array with map
Currently, the SculptBounary struct initializes and stores an array of
distances from the original boundary vert. However, this data is only
actually stored and calculated for boundary vertices, every other vertex
is initialized to 0.0f.

Pull Request: https://projects.blender.org/blender/blender/pulls/125278
2024-07-23 23:03:57 +02:00
2024-07-23 15:58:21 +10:00
2024-07-22 10:16:55 +10:00
2023-12-08 13:28:13 +11:00

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