Daniel Stokes 62c6ee2c55 BGE: fix [#35447] LibLoad Meshes and Scenes causes crash of blender
KX_BlenderSceneConverter's destructor freed the contents of several std::vectors without removing those contents from the vectors. Later these vectors are iterated through. Making sure the vectors get cleared solves this problem.
2013-06-20 06:17:28 +00:00
2013-06-18 20:11:58 +00:00
2013-06-01 10:30:46 +00:00
2013-06-19 21:35:06 +00:00
2010-10-13 14:44:22 +00:00
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