6571236b59558f2863ecbfe4c6d8f739c7fdd459
Fixes #142735. The original clamp patch in #134319 did not add any cases for retiming key transformation code. A simple solution to the crash would be to disable the behavior, but this PR opts to bring feature parity to retiming keys too. This means that header values are now more accurate, and snap lines do not erroneously draw when retiming keys get clamped. It also changes transition key transformation slightly, aligning the direction of movement with the movement of the two keys. Before, moving the mouse backwards would have the same effect, which was clunky and unintuitive. Pull Request: https://projects.blender.org/blender/blender/pulls/142809
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