Nathan Vegdahl 69433a181e Fix #141024: Normalize active vertex group properly
When manually setting a group's vertex weight, auto-normalization would
fail in some circumstances, such as when all other groups are locked.

The root cause of this issue was our approach for ensuring that the
weight specified by the user remained as-is when possible during
normalization. Rather than "when possible", it erroneously *always*
ensured the weight stayed as-is even when that made normalization
impossible. It came down to this:

1. Normalization is done as a post process, with no knowledge of what
   changes were just made to the weights.
2. In order to (try to) make up for that and ensure that the just-set
   weight remains as the user specified, the active group was
   temporarily locked during normalization, which could prevent
   normalization in some cases.

This PR fixes the issue by introducing a new internal-only concept of
"soft locked" vertex groups to the normalization functions, intended to
be used in exactly these cases where there are weights that have just
been set and we want to avoid altering them when possible. Soft-locked
groups are left untouched whenever normalization is achievable without
touching them, but are still modified if normalization can't be achieved
otherwise.

This has been implemented by introducing a new bool array alongside the
"locked" bool array in the core normalization functions.  Although all
uses in this PR only ever specify a single group as "soft locked", using
a bool array will make it easy to use this concept in other weight
painting tools in the future, which may modify more than one group at
once.

Pull Request: https://projects.blender.org/blender/blender/pulls/141045
2025-07-10 14:51:50 +02:00
2025-06-30 17:21:10 +10:00
2025-07-10 14:14:48 +02:00
2023-12-08 13:28:13 +11:00
2025-05-12 11:34:32 +02:00
2025-07-10 12:48:33 +10:00

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