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test2/source/blender/draw/engines/eevee_next
Jeroen Bakker 55c180acc4 Fix #128561: EEVEE: Lightlinking crashes on NVIDIA
On NVIDIA drivers it is not allowed to pass buffers directly from the
interface to a function as the qualifiers do not match. This is commonly
fixed by first storing it in a local variable to remove the qualifiers
and then pass it to the function that need the object.

Pull Request: https://projects.blender.org/blender/blender/pulls/128571
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