6c3f3a7fb6c0796896b5500d8ffb01cf3ab9c57e
Turns out it is possible to have code to pick up wrong class when defining a friend: ``` intern\cycles\device/memory.h(255): warning C4099: 'GPUDevice': type name first seen using 'struct' now seen using 'class' source\blender\gpu\GPU_platform.hh(69): note: see declaration of 'GPUDevice' ``` Now made it so the classes have forward declaration in the CCL namespace, avoiding possible conflict with the classes with the same name in the global namespace. Pull Request: https://projects.blender.org/blender/blender/pulls/128485
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
