Miguel Pozo 6d0b5e2ace EEVEE-Next: New shadow settings
Remove `Material > Shadow Mode` and use `Object > Shadow Ray Visibility`
and `Material > Transparent Shadows` instead.

The versioning system auto-updates objects/materials in EEVEE
scenes so their behavior is as close as possible to the previous one.

Update Cycles to use the native `use_transparent_shadow` property.

Note:
Material changes don't set any `recalc` flag on the objects that use
them, so the EEVEE Next shadow maps don't update when changing
settings/nodes.
Fixing this issue is required for 4.1, but it's out of the scope of this PR.

Pull Request: https://projects.blender.org/blender/blender/pulls/113980
2023-11-06 15:45:00 +01:00
2023-11-01 10:33:27 +02:00
2023-11-06 15:45:00 +01:00
2023-11-06 15:45:00 +01:00
2023-11-06 15:45:00 +01:00
2023-11-04 16:41:18 +11:00
2023-11-02 16:10:37 +11:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

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