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71e5edeb6a769e2fd861f5fe374e75391415402a
test2/source/blender/gpu
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Nicholas Bishop 71e5edeb6a Code cleanup: use typedefs for DerivedMesh drawing callbacks.
There are still fairly bewildering set of callbacks being tossed
around, but it's at least a little less verbose now.
2012-03-07 04:41:14 +00:00
..
intern
Code cleanup: use typedefs for DerivedMesh drawing callbacks.
2012-03-07 04:41:14 +00:00
CMakeLists.txt
pep8 edits and avoid naming conflicts with python builtins
2011-11-24 19:36:12 +00:00
GPU_buffers.h
Code cleanup: use typedefs for DerivedMesh drawing callbacks.
2012-03-07 04:41:14 +00:00
GPU_draw.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
GPU_extensions.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
GPU_material.h
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
SConscript
Muting node patch: second part. Also fix [#27636] Muting shading nodes is ignored
2011-11-20 16:38:23 +00:00
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