72acce43bc34e5e9569606e08ee536b02cab088b
When a manual frame range is set, allow marking an action as having Cyclic Animation. This does not affect how the action is evaluated, but the Cycle-Aware Keying option will automatically make any newly added F-Curves cyclic. This allows using the option from the start to build the cycle, rather than only for tweaking an existing loop. The curves are made cyclic when they have only one key, either after inserting the first key, or before adding the second one. The latter case avoids the need to manually make the first added curve cyclic after marking a newly added action cyclic. Differential Revision: https://developer.blender.org/D11803
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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