74e2b9810b4d550790363a5a730428af0cd3d38d
modifier. The bug was caused by an endless loop in the Array modifier's calc_mapping function. The loop worked under the assumption that there could not be sets of vertices such that (for example) vertex A merges with vertex B and vertex B merges with vertex A. As it turns out, this situation is possible, so the loop got stuck going from A to B to A to B ad infinitum. This commit fixes the problem by limiting the number of loop iterations with the copy number for which the mapping is being calculated. This should also give more correct results in general.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%