75de653e4d6204f2fc87388a1c99abcceed04ef1
Drawing ranges via glDrawArrays is already supported and should not need a manual offset in the VAO like glDrawArraysInstanced or glDrawElements.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%