Campbell Barton 7ab348bf06 Fix: low UV opacity hides UV selection in edge-select mode
In vertex & face modes the selection remained visible when the UV
opacity was zero (or near zero).

In those cases applying the opacity to the edge selection makes sense,
however in edge-select mode this caused UV's to become invisible.
2025-05-06 04:22:00 +00:00
2025-05-05 17:18:42 +02:00
2023-12-08 13:28:13 +11:00
2025-05-05 16:24:46 +02:00
2025-03-12 21:55:59 +11:00

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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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