Brecht Van Lommel 7b3fa03e56 Math: Work around Windows math::is_negative build failures
Don't template size for matrix is_negative. These are causing random
build failures on the Windows buildbot.

Note that these already have the assumption of 3D coordinates baked
in. For 2D or 4D coordinates the implementation would have to be
different. So templating these for arbitrary dimensions does not
make much sense.

Pull Request: https://projects.blender.org/blender/blender/pulls/134137
2025-02-06 14:29:09 +01:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-02-05 11:24:33 +01:00

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