7e788ec4e49b4cb0aad8a09c3b683ae7631b0a1a
Blender stores all pipelines in a pool. Using a hash it checks if a the pipeline was already created and the previous could be reused. Due to performance issues when working with graphics pipelines some equal operations only used a hash check. For scissors and viewports this isn't enough and could lead to issues. This PR fixes this to still perform an exact check if the hash are equal. Note that the performance drops a bit. And should be countered with other performance improvements in the future. Pull Request: https://projects.blender.org/blender/blender/pulls/132005
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
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