Clément Foucault 7f7e1ab088 GL: Remove Apple platform specific workarounds
We don't ship with OpenGL anymore on Mac platform.
The build option is not even available anymore.

This removes any reference to Apple or Mac in the
Opengl module.

Note that I left the depth_blitting_workaround
even if it originaly meant for Mac because it
might be still useful for other hardware.

Pull Request: https://projects.blender.org/blender/blender/pulls/113126
2023-10-02 10:29:57 +02:00
2023-09-27 12:49:46 +02:00
2023-08-30 22:36:36 +02:00
2023-09-27 23:45:10 +02:00
2023-10-02 07:56:56 +02:00
2023-08-29 15:09:05 +10:00
2023-08-16 19:29:47 +02:00

Blender

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