Clément Foucault 7ffde286be Workbench: Cleanups and reduce shader variations
Also optimize deferred engine by only outputing material data if needed.
This make the bare flat shading mode (no effects) only a depth prepass.
2018-12-05 02:51:48 +01:00
2018-11-30 09:10:40 +11:00
2018-04-24 12:26:37 +02:00
2018-10-23 09:41:12 +02:00
2010-10-13 14:44:22 +00:00
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