Clément Foucault 80a6a8efe9 EEVEE-Next: Ray-Tracing: Add Planar Tracing
This traces planar lightprobe captures just like
the screen-space tracing does.

This is implemented as a separate shader that
loads the ray before the screen trace and
check if it can be traced against any available
planar probe. If it does it marks the ray as
traced (negative pdf) so that the screen tracing
pass does not override the result or try to
trace it.

Pull Request: https://projects.blender.org/blender/blender/pulls/113453
2023-10-10 12:55:18 +02:00
2023-09-27 12:49:46 +02:00
2023-10-06 21:48:37 +11:00
2023-10-06 21:47:31 +11:00
2023-08-16 19:29:47 +02:00

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