80f3f5955522a5cbfdda9ec9cd9487e5d5cd9760
The extrude node resizes an existing mesh, but doesn't initialize new data for most non-generic data types like shape keys or freestyle tags, or custom normals. The split edges node doesn't process some similar vertex data too. In the future this data can become generic attributes, or it can be supported in the nodes anyway. But now the new data is un-initialized after being allocated. Fixes #106926
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Blender
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