Files
test2/source/gameengine/Ketsji
Dalai Felinto 8ba6103e66 SceneRenderLayer > SceneLayer: Convert Lay
There are parts of the old (Blender Internal) rendering pipeline that is still
using lay, e.g., in shi->lay.

Honestly it will be easier to purge the entire Blender Internal code away instead
of taking things from it bit by bit.
2017-11-22 07:13:33 -02:00
..
2016-01-04 14:20:48 +05:00
2015-10-28 15:13:12 +01:00
2017-05-25 01:40:15 +10:00
2017-05-25 01:40:15 +10:00
2016-06-11 22:24:18 +02:00
2013-03-18 11:44:56 +00:00
2017-05-25 01:40:15 +10:00
2017-05-25 01:40:15 +10:00
2017-08-22 22:22:21 +10:00
2017-07-27 07:29:16 +10:00
2012-09-16 04:58:18 +00:00
2017-05-27 15:34:55 -04:00
2015-03-23 21:43:42 +01:00
2012-09-16 04:58:18 +00:00
2017-05-27 15:34:55 -04:00
2012-09-16 04:58:18 +00:00
2016-07-31 01:22:36 -04:00
2016-06-11 22:05:20 +02:00
2013-03-26 07:29:01 +00:00
2012-09-16 04:58:18 +00:00
2012-09-16 04:58:18 +00:00