Jeroen Bakker 84fe4cdcb3 Workbench: Support Odd Number Of AA Samples
Workbench render engine did not work when an odd number of AA samples
were used. A user could enter these values by disabling AA or set the
number of AA samples in the Render/Film panel to an odd number.

This commit will not perform TAA passes when AA is disabled.
For supporting the setting of 5 or 11 samples the bitmask was replaced
by an if statement as this was making the odd number not render
correctly.

As extra introduce the jitter samples of 5 and 11 so the images will
be more clean. a jitter sample of 11 used to read outside the allocated
space of the jitter samples.

Fix T60820

Reviewed By: fclem

Maniphest Tasks: T60820

Differential Revision: https://developer.blender.org/D4546
2019-03-19 14:57:55 +01:00
2019-03-17 12:54:19 +01:00
2019-03-19 15:17:46 +11:00
2019-03-19 15:17:46 +11:00
2019-03-17 12:54:19 +01:00
2019-01-22 12:50:13 +01:00
2010-10-13 14:44:22 +00:00
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