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test2/source
Sergey Sharybin 8517a7a3cd Fix #20965: metaballs partticles and volume material crash rendering
Fix #21187: 2.5svn26947 - particles + meta sphere = crash in rendering

Use separated displists for mballs in view3d and render stuff.
Do not recalculate displist for view3d while rendering - mball.c
uses several global variables which shouldn't be accepted from
parallel threads.
2010-06-28 11:07:02 +00:00
..
2010-01-03 20:35:13 +00:00
2010-02-12 13:34:04 +00:00
2010-06-12 23:09:01 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00