8517a7a3cd93532ef1ff53ccbf07e8fc14a5109e
Fix #21187: 2.5svn26947 - particles + meta sphere = crash in rendering Use separated displists for mballs in view3d and render stuff. Do not recalculate displist for view3d while rendering - mball.c uses several global variables which shouldn't be accepted from parallel threads.
Moving FFMPEG lib path include to first in the list. This might fix '[#21312] 2.5 Fails to Build Against Latest FFMPEG svn'
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%