Files
test2/source
Mitchell Stokes 89c61b20f0 BGE Cleanup: Reducing KX_BlenderSceneConverter's dependence on Bullet.
* Moving the BlenderDebugDraw (derived from btIDebugDraw) from
    KX_BlenderSceneConverter to CcdPhysicsEnvironment
  * Moving CcdPhysicsEnvironment initialization to CcdPhysicsEnvironment
    (this could probably be cleaned up some more with some sort of
    factory, or at least moving code to CcdPhysicsEnvironment's
    constructor)
  * Simplifying physics environment initialization (went from two
    switches to one)
2014-04-23 17:53:25 -07:00
..
2014-04-21 10:19:13 +02:00
2012-12-17 08:01:43 +00:00
2014-04-15 13:11:48 +10:00
2012-12-17 08:01:43 +00:00