Lukas Tönne 8e8d21a8ca Fix #130456: GP Render engine crash due to C/C++ mix
1d48d842 introduced a float4x4 matrix in the GPencil render data, but that
struct must be trivially initializable. Use a conventional C matrix to avoid
crashes.

Pull Request: https://projects.blender.org/blender/blender/pulls/130468
2024-11-18 19:42:43 +01:00
2024-11-11 16:17:04 +01:00
2024-11-18 17:46:04 +01:00
2024-11-14 18:07:16 +01:00
2024-11-14 18:48:22 +01:00
2023-12-08 13:28:13 +11:00

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