8f41d46d74f51fb5cd6bc55d4af622368a6b6387
Add a new constraint called "Geometry Attribute", which directly samples vector, quaternion, or 4x4 matrix attributes from geometry and applies these to an object's or bone's transform. This can be used to transfer data generated by geometry nodes to the object or bone level. By default the constraint will sample a vector on the vertex domain. The default attribute is `position` for simplicity, but the attribute value does not have to have anything to do with neither the transform of the geometry object nor the geometry itself. Pull Request: https://projects.blender.org/blender/blender/pulls/136477
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
