903cc89e3098aea5aa368a82a7fb5765df7c1b5e
Availability of pixel-based density and Z depth information depends on passes of a render layer being rendered. - Density information is available if the diffuse pass of the render layer is enabled. It is accessible through the DensityF0D and DensityF1D functions provided by the Freestyle Python API. These functions return 0 if the diffuse pass is disabled. - Z depth information is available if the Z pass is enabled. It can be accessed through LocalAverageDepthF0D and LocalAverageDepthF1D. These functions return 0 if the Z pass is disabled.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%