Miguel Pozo 908fd7ab57 Fix: EEVEE: VolumeProbeModule do_full_update_
`VolumeProbeModule::do_full_update_` can be true while
`irradiance_pool_size_` being already correct and `irradiance_atlas_tx_`
being valid, so `brick_pool_` ends up being "allocated" with
`atlas_col/row_count` being 0.
This can happen if `VolumeProbeModule::init` is called, but the
`VolumeProbeModule::set_view` call is skipped (due to ongoing shader
compilation), so the `do_full_update_` flag is not cleared before the
next `init`.

Pull Request: https://projects.blender.org/blender/blender/pulls/144154
2025-08-07 19:37:09 +02:00
2023-12-08 13:28:13 +11:00
2025-07-10 12:48:33 +10:00

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