91c3fd7a3bdbcbe67c60f189de9f9ab00f5f769d
This PR adds world lighting to the irradiance cache and allows diffuse materials to be lit by the world. The scene in the reference image is only lit by an environment texture. The reflection probe lib has been split into sampling the world probe and evaluating the world probe. As evaluating the world probe requires to include more libraries and data structures that aren't really needed for the irradiance cache shaders. Pull Request: https://projects.blender.org/blender/blender/pulls/109516
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Blender
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