Sergey Sharybin 92aeb84fde Cycles: Tag shaders for update after the threading part is over
This avoids write access happening in non-atomic manner in
Shader::tag_update which modifies the global managers. Even
for 1 byte data types it's quite dangerous.
2017-04-04 15:43:12 +02:00
2017-02-27 19:33:57 -05:00
2017-03-24 09:43:03 +01:00
2017-03-29 20:11:54 +11:00
2013-12-24 22:57:27 +06:00
2017-03-12 02:47:53 +11:00
2010-10-13 14:44:22 +00:00
2017-03-11 20:48:12 +11:00
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