Files
test2/source/blender/gpu
Jeroen Bakker 994e05accd Vulkan: Encoding of Mat3 in Std430 struct
The encoding of mat3 in std430 was incorrect leading to a drawing
artifact in the direction control of sunlight in sky textures.

The error was that every 3 floats requires an additional float
as each row of the mat3 is aligned to 16 bytes.

Pull Request: https://projects.blender.org/blender/blender/pulls/127246
2024-09-09 12:44:22 +02:00
..
2024-09-06 08:28:41 +02:00
2024-08-03 11:06:17 +02:00
2024-08-30 16:03:44 +02:00