Files
test2/source/blender/gpu/vulkan
Jeroen Bakker 994e05accd Vulkan: Encoding of Mat3 in Std430 struct
The encoding of mat3 in std430 was incorrect leading to a drawing
artifact in the direction control of sunlight in sky textures.

The error was that every 3 floats requires an additional float
as each row of the mat3 is aligned to 16 bytes.

Pull Request: https://projects.blender.org/blender/blender/pulls/127246
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