9ae2dd577ad92101e711e21c38984ef555dc2403
This contains the basis of the new overlay engine. Only a few overlays are ported for proof of concept of the new design. This new design unifies the selection drawing with the overlay-next engine. It now becomes responsible of selection in object mode. For this we create a dedicated shader module that patches the shaders for selection. Note that the gizmo selection still uses the occlusion queries and edit-mode the current selection engine (select_engine.c). Related task #102179 Related task #102177 Co-authored-by: Clément Foucault <foucault.clem@gmail.com> Pull Request: https://projects.blender.org/blender/blender/pulls/107734
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