9de082dbf4130b48d59e673ed276a046d97cc1e4
* Enabled modifier "Apply" button since it can now be used to apply displacement or output layers to the mesh. * Default surface output names are now unique in case canvas has multiple surfaces of same type. * Merged "face aligned" and "non-closed" brush options to a single "Project" toggle, available for "Proximity" brushes. * Added more icons to user interface selections. * Increased default proximity distance. * Set proximity falloff ramp to only affect alpha by default. * Removed some no longer required render ext. functions. * Fix: geometry node vertex alpha didn't work unless "Vertex Color Paint/Light" was enabled from material.
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