a9664fa6662d5ca03c8bc4f43398d4ffe2a65f35
When drawing in surface mode if the stroke z-depth was not valid, the stroke was created, but it was not visible because location was something illogical. Now, if the z-depth cannot be calculated, the stroke is calculated as it was done in other modes.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%