a9c6f553e74dcbbbfba7d0068609a24315ec26bf
*operator now works with few limitations: -still no preview(will be back soon) -rotation will not work if only one uv is stitched between islands(will need method to calculate uv normal for manifold) Also fixed island calculation for UvElements, fixes a crash when uv sculpting with "Sculpt all islands" turned off
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