Antony Riakiotakis a9c6f553e7 Initial port of stitch operator for bmesh.
*operator now works with few limitations:

-still no preview(will be back soon)
-rotation will not work if only one uv is stitched between islands(will need method to calculate uv normal for manifold)

Also fixed island calculation for UvElements, fixes a crash when uv sculpting with "Sculpt all islands" turned off
2012-02-14 00:35:29 +00:00
2012-02-12 18:43:59 +00:00
2012-02-11 04:05:00 +00:00
2010-10-13 14:44:22 +00:00
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841 MiB
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C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%