adaf4f56e1ed2d8ff55be4681838c9705da022ad
When the Asset Browser shows the "Current File" asset library, now it also attempts to load an asset catalog definition file from location of the current .blend file. This happens as follows: * First, see if the file is inside of an asset library that is "mounted" in the Preferences. Load the catalogs from there if so. * Otherwise, if the file is saved, load the catalogs from the directory the file is saved in. * If the file is not saved, no catalogs will be loaded. Unit tests are being worked on in D12689. Creating catalogs from the "Current File" asset library still doesn't work, as the asset catalog service doesn't construct an in-memory catalog definition file in that case yet. Differential Revision: https://developer.blender.org/D12675
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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