Ton Roosendaal
ae7fcb58bc
Armature Proxy bugfix: synchronizing the pose went wrong when the proxy
...
had new dependencies added internally (like constraints), changing the
evaluation order for pose channels. My optimized code didn't like it, so
now it falls back to a reliable slower method.
Bug showed as totally messed up characters for proxies...
Also: increased range for 3D Window properties clip-start/end, this is
still a bad construct though...
2006-12-13 08:50:11 +00:00
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