b0fbd550e0214c6c97c61493454f15c3b3bc71a0
Don't store pointers to `blender::Map` items since, unlike `std::map`, they're not guaranteed to stay valid. This resulted in shader binaries being loaded into the wrong specialization. Pull Request: https://projects.blender.org/blender/blender/pulls/124051
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
