Jeroen Bakker
0fb9b7beda
Adding a pixelate node.
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This makes it possible to create pixelized scale in the Tile compositor.
Just append the node in front of a scale node or where you want the pixelization to take place.
There were some bugs on this subject, but they used the work around to add a blur size of 0 in the place where they need the pixelization.
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