airyz b23e5e6068 UI: Expose MOD_MESHSEQ_READ_ATTRIBUTES flag for Mesh Sequence Cache modifier
There is an internal flag which gets set only during USD import,
which allows for custom attributes to be read from Mesh Sequence Cache.
This flag is not shown anywhere in the UI, and is not accessible through
python, which can lead to confusing behavior.

For example, loading a .usd file through `bpy.ops.wm.usd_import` will read
custom attributes, but when  `Mesh Sequence Cache` is added manually then
loading the same usd file through `bpy.ops.cachefile.open` will not load
custom attributes.

Further, if the user edits `object.modifiers['MeshSequenceCache'].read_data`
then `MOD_MESHSEQ_READ_ATTRIBUTES` flag will be removed with no way
to bring it back.

Pull Request: https://projects.blender.org/blender/blender/pulls/132475
2025-04-29 06:28:47 +02:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-03-12 21:55:59 +11:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%