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test2/source
Alexander Gavrilov b4b224dc08 Shrinkwrap: use polygon normals for flat faces in Align To Normal.
Hit normal originates from tesselated triangles and isn't the
actual normal used for shading of flat faces. Thus, it is better
to use the actual polygon normals when available.
2018-12-08 08:27:37 +03:00
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