Bastien Montagne b4db7d80f1 Cleanup: use 'poly' for polygons-related data, not 'face'.
In Blender face is for tesselated faces, that kind of miss-naming is a
pretty good way to shoot yourself in the foot at some point or another
(see T61979)...
2019-02-26 21:00:18 +01:00
2019-02-26 20:07:36 +01:00
2019-02-20 19:07:25 +01:00
2019-01-22 12:50:13 +01:00
2010-10-13 14:44:22 +00:00
2019-02-09 17:00:57 +11:00
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